30.14.00
Nuclear Throne Ultra Mod » Devlog
This patch is mostly aimed to fix majoy crashes from yesterday's patch. However I've included some fairly significant balance changes.
Big assassin rework:
- Vastly simplified AI. no more getting more agressive or getting stunned. Deflects much more often, but deflects are more dodgeable.
- Attack slashes are more dodgeable but slashes more often.
- Teleports more often
- Sometimes teleports somewhat out of the fight lurks around and then attacks you again
- Significantly reduced shifty hyperspeed movement but is still very fast
- Teleports around you and not on top of you.
- Inverted big assassin now leaves a frost trail, and is the usual combo of more aggressive and lower health
Added a system so that I can notify player's on subversions
Balance & Smaller changes
- Added cases for swapping mini plasma to rockets or bolts when using ultra mods
- Slightly optimized bloom on lots of projectiles
- Bloom now caps in opacity meaning when you spam the screen with bullets, you should still be able to see something other than bullets
- Very slightly reduced health of YC duplicates (-2) Health buffs still apply
- Reduced cost of auto bullet shotgun to 6 instead of 8
- Reduced bullet amount of golden bullet shotgun to 7 instead of 8 so its the same as the normal one
- Reduced Rogue blast armour cooldown
- Increased damage of small blood explosions
- Blood rockets no longer pierce props and now deal 1 more damage
- Now iterating weapon mod seed more so that it doesn't roll the same one multiple times in a row
Bugfixes:
- Fixed Ion cannons crashing the game
- Fixed a bug where certain specific pool chests count spawn multiple if you rolled an elite chest or a big weapon chest, but in this case it would not replace them so it would also have that big weapon chest
- Fixed a crash that could occur when using freeze frames
- Fixed a bug where crown of speed could cause crown courtyard enemies (the flying ones) and potentially other enemies to fly far away from the playarea
- Fixed a bug where daily races would not be available after completing daily score
- Fixed a bug where alkaline salive still healed full damage taken on yung cuz's dupes
- Fixed a bug where iframes on yung cuz's dupes were a little too high
- Fixed a bug where golden totems could not be destroyed by regular o'l projectiles
- FIxed a bug where killing sheep counted as kills
- Fixed a bug where deflecting lava ball flame cannon balls would deflect it into a flame cannon instead of a player projectile flame cannon ball. (looked very funny)
Let's hope this version lasts a little longer, (thanks for updating though! <3).
Files
NuclearThroneUltraMod_30.14.00.zip 211 MB
Feb 12, 2024
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Nuclear Throne Ultra Mod
This is a mod for vlambeer's game Nuclear Throne.
Status | In development |
Category | Game mod |
Author | Erdeppol |
Tags | 2D, Arcade, mod, Nuclear Throne, Pixel Art, Roguelike, Roguelite, Top down shooter, ultra, vlambeer |
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