30.01.00


New Weapons

  • Frost shotgun (uses frost pellets which deal 1 more damage compared to normal pellets and leave frost flames, is a burst weapon renamed existing frost shotgun to frost bullet shotgun )
  • Double frost shotgun 
  • Frost Shotgunner (auto fire continuous burst)

Bullet ammo type

  • You now gain 33 bullet ammo per pickup instead of 32 (fish 41 instead of 40 and thronebutt 49 instead of 48)

Grenade shotguns are now burst weapons

Frost now destroys enemy flames

Balance & Minor changes

  • Minor reduction in projectile speed increase when poppop as YV
  • Slightly increased droprate and weapon droprate on explo guardians
  • Jungle bandits should walk closer towards you
  • Now allowing dragon to move on other types of lava, (destroyed walls)
  • Reduced health on teapots by 5
  • Reduced health on golden teapots
  • Tier increases slower in survival arena after was 8
  • Tweaked amount of enemies and some are now replaced with maggots in graveyard in alt spawns mode, removed loop inverted snowtanks and replaced with Inverted disc bots
  • Added a better representation of enemy lightning when you get killed by it
  • Made Y.V. mansion Wave harder in survival arena
  • Increased damage of heavy shells to 8 (from 7) and increased damage reduction on range from -1 to -2
  • Increased reload speed bullet wall
  • Increased damage of seeker cannon ball projectile to 6 (was 5, this is piercing damage)
  • Increased effectiveness of homing boost from bolt marrow on seekers
  • Added graveyardfish to graveyard wave in survival arena
  • Reduced damage splinter shovel -6 per slash
  • Increased damage heavy shovel +1 per slash
  • Cursed robots in factory now have a 4 frame variation between attacks should prevent some lagspikes a little
  • Lowered rads discguys by 1 and increased contact damage to to 3 up from 1, increased disc velocity upon dying, lowered health
  • Reduced controller aim smoothing
  • Frost bullets now also have pixel perfect wall collision
  • Added ultra mod variations on frost pellets (previously it was not possible to swap from these to others, now it is. This includes. Frost splinter Frost Electro Frost Lightning and regular o'l frost bullets)
  • Ultra, Frost and Flame  pellets now have squash and stretch
  • Renamed big missile launcher to Super missile launcher because it sounds cooler
  • Increased weight of subarea in seeded modes, should result in 1-1 and 1-2 in daily having a larger difference

Bugfixes

  • Fixed a bug where traps who got destroyed by portals did not disappear correctly
  • Fixed a bug where armour was sometimes ignored or obliterated
  • Fixed a bug where protostatues being destroyed overhealed
  • Fixed flamesplinter gun not being considered a burst weapon
  • Fixed a bug where quitting the game did not correctly work
  • FIxed a bug where it was possible for no normal portal to spawn if an inverted portal had spawned
  • Fixed a bug where microbullets did not trigger any mod
  • Fixed a bug where ultimate gamble into another ultra that has a secret version would result in you getting the secret version
  • Fixed a bug where some waves in survival arena did not properly spawn floors
  • Fixed a crash related to vultures targeting you while you are dead
  • Fixed a crash related to love explosion and potentially other burst like weapons
  • Fixed a bug where spiral slash director projectile was deflectable eventhough all director projectiles are not deflectable
  • Fixed a bug where you can pick up weapons while in a portal

Files

NuclearThroneUltraMod_30.01.00.zip 206 MB
Dec 29, 2023
NuclearThroneUltraMod_29_0.120.zip 150 MB
Sep 13, 2022

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