Hi there! I love this mod, it's become my favorite way to play NT. I've got a little over a hundred hours into NTU now.
I made an account here on itch to ask for a tweak to the L1 and above throne fight. I've reached this fight a couple dozen times, only to die very quickly and ways that are difficult to learn from.
The throne's aggressive center beam use combined with the generator explosion size increase leaves no real path to survival. From a player perspective it feels unfair how little room there is to move compared to the first fight.
educing generator explosion size to normal might be an adequate reduction in difficulty. Thanks!
Heeeeeey, so this is really cool! What are the chances we could get this patched/modded for Vita someday? I know, I know. Ridiculous. But we NEVER got this patched on Vita to a functional level and I can't be the only one still sad about that 😭
Every time I open the game it throws this error, this did not happen in the previous version, I already tried to fix the error but I couldn't fix it, I would like to download the previous version but it is no longer available.
I don't use Steam, I've been using the mod since its first versions, I've been here for quite some time, and what I did was update the game replacing the files from the old version as usual, until now that it throws that error.
Then it could be that your base nuclear throne version is not compatible with the mod. On steam there is an option to switch versions/releases that were built for modding for GameMaker 1.4 and now for GameMaker 2. The mod is not the issue. It's your version of Nuclear Throne
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Is there any plan to accommodate for the recently announced update?
how to play this on Mac, please
Hi there! I love this mod, it's become my favorite way to play NT. I've got a little over a hundred hours into NTU now.
I made an account here on itch to ask for a tweak to the L1 and above throne fight. I've reached this fight a couple dozen times, only to die very quickly and ways that are difficult to learn from.
The throne's aggressive center beam use combined with the generator explosion size increase leaves no real path to survival. From a player perspective it feels unfair how little room there is to move compared to the first fight.
educing generator explosion size to normal might be an adequate reduction in difficulty. Thanks!
Why is my game not spawning the secret levels, YV car doesnt spawn and the sewer cap doesnt spawn.
i second the guy before me im getting that too
1. Why does my game (v 31.07.01) says that there's a new version of the mod?
2. How to download the beta?
This is the best game I have ever played.
It's about 40 years since I play, even in arcade coin op or in home through C64, Amiga, Nes, Snes, PC, PS1/2/3/4.
This is my choice for life.
Thanks to Erdeppol, this mod is 1000x best than the original.
if nuclear throne had dlc
This is a love letter to mods, this is 10 times better than the original game, this game is amazing, 10 out of 10
Heeeeeey, so this is really cool! What are the chances we could get this patched/modded for Vita someday? I know, I know. Ridiculous. But we NEVER got this patched on Vita to a functional level and I can't be the only one still sad about that 😭
Could it be compatible with the Together mod in the future?
Tried on my Steam Deck and PC, it asks if I want to load the Vanilla save for unlocks and both devices, nothing loads from my Vanilla save file.
Are you on steam? Can you describe the process you went through to install the mod
I don't use Steam, I've been using the mod since its first versions, I've been here for quite some time, and what I did was update the game replacing the files from the old version as usual, until now that it throws that error.
bro are windows 7 my respect
Can't thank you enough for this mod, good lord it's so much content. I'm wondering if there's something I'm missing about the tentacle's mutation.
It seems really good to the point I'm not even using my weapons when I have it, do I get less rads using it or are there any other downside?
Thanks again!
Is there a way to set the mouse to native like you can in the base game? If not, are you planning to add this feature?